Issue Nº.001 — Spring 2026
Cloud Transcoding Quarterly
Vol. 1 / Distributed Encode

Encode
every
frame.

Start a job →See how it worksSelf-hosted · runs on hardware you own · nothing leaves your network
trnscode · master console — iad-prod-01live
● Now encoding
06
jobs running · 11 workers · 47 queued
Throughput
1,284fps
Avg chunk
47sec
Drift
0.00%
Fleet chunk map · 420 chunks
Active jobs
Cyber Monday.mp4
youtube-4k-h264 · 184 fps
78%
Trailer_v07.mp4
broadcast-h264-1080i · 172 fps
42%
Sundae cut.mov
archival-prores-4444 · 162 fps
96%
Promo_30s.mxf
dnxhr-hqx · 84 fps
12%
Throughput · 60s
— The thesis

A distributed encoder built for fleets of machines, not a single box. Master coordinates, workers run, output ships.

— Quick read

TRNSCODE turns a LAN of idle hardware into a transcode farm. Scene-aware chunks, codec parity, sub-minute jobs at fleet scale.

— Begin
Get started →
— The architecture

Three parts.
One pipeline.

Every box you add is throughput. Nothing about the pipeline changes as the fleet grows.

01 — MasterFastAPI

One brain.
Every job.

The master service owns the queue, schedules chunks, and watches the fleet. One source of truth across every worker.

Queue depth · live
02 — WorkersFFmpeg

Every
machine,
working.

Drop a worker daemon on any box. It picks up jobs, runs FFmpeg, reports back. Add hardware, get throughput.

Fleet · 12 of 14 online
03 — OutputH264 / H265 / AV1

Codec
parity,
guaranteed.

Scene-aware chunking, deterministic encodes, and a verification pipeline that catches drift before delivery.

Verify pass · 235 chunks
128×
Realtime at fleet peak
47s
Submit → first frame out
0.00%
Codec drift, verified
4
Codecs, one pipeline
— Start encoding

Point it at a folder.
Get your frames back.

Install the master, join a worker, submit a job. Self-hosted and free to run on hardware you already own.

Self-hosted · your hardware, your network